-- GENERATED SPELL FOR [Blood Seeker] --


function spell0_3868(pUnit, Event) --@Expose Weakness,n/a--
pUnit:FullCastSpellOnTarget(7140,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_3868', 5000, 1)
end

function Sorts_3868(pUnit, Event)
local choix_sorts_3868 = math.random(0, 0)
if choix_sorts_3868 == 0 then
pUnit:RegisterEvent('spell0_3868', 1, 1)
end
end

function mob3868_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_3868', math.random(1500, 3000), 1)
end

function mob3868_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob3868_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob3868_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(3868, 1, 'mob3868_Action')
RegisterUnitEvent(3868, 2, 'mob3868_Leave')
RegisterUnitEvent(3868, 3, 'mob3868_Kill')
RegisterUnitEvent(3868, 4, 'mob3868_Die')
